chisel/src/client/components
maverick 6f2a43f4d7 feat: material finishes, HDRI lighting, contact shadows, snapshot
- Finishes (Plastic/Matte/Glossy/Metal/Chrome) via meshPhysicalMaterial pills
- Self-contained studio Environment (Lightformers, no external HDRI fetch) so
  metal/glossy actually reflect; ContactShadows ground the model on y=0
- Models now rest on the floor plane (centered X/Z) instead of floating centered
- Snapshot button → clean PNG (hides grid+gizmo, forces render, downloads)
- color + finish persisted to localStorage

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-25 15:19:50 +10:00
..
ColorPicker.tsx feat: model colour selector 2026-07-25 14:58:44 +10:00
DesignsDrawer.tsx v1: sliders fix, progress UX, vision verify, persistence, STEP scaffold 2026-07-25 00:37:35 +10:00
FinishPicker.tsx feat: material finishes, HDRI lighting, contact shadows, snapshot 2026-07-25 15:19:50 +10:00
StageOverlay.tsx v1: sliders fix, progress UX, vision verify, persistence, STEP scaffold 2026-07-25 00:37:35 +10:00
Viewer.tsx feat: material finishes, HDRI lighting, contact shadows, snapshot 2026-07-25 15:19:50 +10:00