* Removes intrusive mobile video autoplay & adds ahoy for visibility
* web video has autoplay enabled
* Implements feedback on video player ahoy events
* use strict equality
* Add local_date helper to handle dates with respect of user timezone
* Fix date timezone bug for articles/show
* Fix date_helper to meet system specs requirements
* flare tag line height
* .
* dropdown fix + actions bar fix
* actions bar on mob
* .
* .
* js
* little updates
* improve contrast ratio
* Remove unused id and duplicated element id
Co-authored-by: rhymes <rhymes@hey.com>
* Do not render active announcements in mod tools
* Add a TODO around refactoring broadcast initialization
* Refactor initializeBroadcast to short-circuit on window.frameElement
* Set up ahoy gem, add ahoy-js
* Import ahoy.js into base.js.erb
* Add trackNotification function to notifications/index.html.erb
* Add sanitized_broadcast_id helper
* Use sanitized_broadcast_id in broadcast partial
* Add specs around tracking welcome notifications
* Remove optional fields from Ahoy::Visit migration + table
* Fiddle with trait to see if it helps with CI failures
* Disable geocode tracking in ahoy
* Stub out SiteConfig in notifications page spec
* Update chat container of Connect
- Rename certain class names to improve BEM syntax and naming
- Update typography of message cells
- Update header of message area
- Use new 'info' icon to expand sidebar
- Update form fields for both writing and editing a message
- Implement Crayons styling for 'delete' modal
https://github.com/thepracticaldev/dev.to/issues/8437
* Update some tests aand class names
* Update tests
* Update info icon
* Update reference
* Provide default crayon styles when creating banners
* Import crayons styles into /internal pages.
* Allow admins to use crayons banner styles when creating broadcasts.
* Preview banner styles with crayons.
* Add a "x" close button to announcements, fix styling to accommodate it
* Use constant and helper for broadcast banner styles
* Add VALID_BANNER_STYLES frozen constant to Broadcast class.
* Add banner_style helper for determining banner style class.
* Clean up preview CSS, import broadcast styles into preview
* Add close button click handler, clean up initializeBroadcast
* Add close functionality to announcement banner
Also hide announcement if the user has explicitly seen and "X"-ed out of it.
* Add system specs around rendering + dismissing broadcasts
* Add some (truly beautiful) JS documentation
* Add visible class to broadcast when previewed from internal
* Initial user payment pointer work
* Finalize functionality and tests
* Fix schema
* Update app/views/shared/_payment_pointer.html.erb
* Add function to list
* Provide default crayon styles when creating banners
* Import crayons styles into /internal pages.
* Allow admins to use crayons banner styles when creating broadcasts.
* Preview banner styles with crayons.
* Use constant and helper for broadcast banner styles
* Add VALID_BANNER_STYLES frozen constant to Broadcast class.
* Add banner_style helper for determining banner style class.
* Serialize broadcast_data within AsyncInfoController::base_data
Adds a `broadcast:` key to our `base_data`, regardless of whether a user is logged in or not.
If a broadcast is not present, passes along a `nil` value.
* Initialize active broadcast (if present) when rendering main page
* Allow admins to preview a broadcast's processed_html when editing
* Add some fixed position styling to active broadcast
* Add system specs around broadcasts on homepage
* Use sanitize in place of html_safe when previewing broadcast
* Do not initialize broadcast if no broadcastData available
* Render default value on broadcast in options_for_select
* JS cleanup
* Unset fixed positioning for static navbar config
Also add some default styling for an active broadcast
* db
* Add an iframe to host mod actions menu
This iframe is probably the fastest way to get a working mod actions
menu without rewriting existing code. We may eventually re-write this,
but based on Ben's recommendation we are going to go with an iframe
because it gets us a working feature quickly and it seems to be serving
us well in other parts of the application.
* Add the mod actions menu button to articles
When the user is "trusted" they will see a small badge on the lower
right-hand side of the screen. Clicking the icon reveals the mod actions
menu.
* Add header to actions panel (#7395)
* Update iframe border
* Add 'Moderate Post' header and button
* Use inline SVG over <img src='svg'>
* Use Crayons variables for units
* Use flexbox to center chevron
* Add accidentally deleted positioning
* Add chevron-right.svg
* Use a partial for actions panel and revert /mod page
* Load actions panel in iframe and not /mod
* Style UpVote, DownVote and Vomit buttons (#7421)
* Add a iframe to host mod actions menu
* Up and Downvote Icons
* Starting with vomit button
* Completed UI; interactions pending
* Incorporated Andy changes; making mod action-panel
* space reactions away from header
* UI tweaks and corrections 1
* Fixing styles to match crayons
* choose pure white color css variable
* Add thumbs-up emoji; address Lisa comments
* Trying to fix reactions interactions
* remove clearThumbReactions function
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Add bottom layout for actions panel (#7501)
* WIP for Lisa
* Finalize mod actions bottom section
* Use showing instead of hidden for transition
* Add new optimized SVGs
* Fix weird height issues for actions panel
* Move hover styles below the cascade, yo
* Use margin-top for sticky footer over height: 100%
* Move initialize actions panel button to Webpack (#7506)
* Move actions panel JS code to webpack
* Refactor and use destructuring
Thanks @nickytonline!
Co-Authored-By: Nick Taylor <nick@iamdeveloper.com>
* Rename file
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Configure Experience Level options for Mod Action Panel (#7507)
* Add a iframe to host mod actions menu
* Click interactions (no toggle of dropdowns yet)
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Fix the iframe's path (#7509)
* Toggle the 'Set Experience Level' menu on button-click (#7529)
* Add a iframe to host mod actions menu
* Add set-exp dropdown functionality
* WIP: making exp level updates async
* Completes async implementation
* Fix controller for "actions_panel" and "/mod"
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Add close button interaction (#7552)
* Rename actions panel pack file
* Add close button toggle to actions panel
* DB update
* Move more code to Webpack and add conditional tag adjustments section (#7652)
* Move JS code to Webpack
* Clean up a few style issues
* Add styling for tag adjustments
* Add active/inactive functionality
* Add conditional rendering for tag adjustments section
* Add missing variable oops (#7673)
* update with upstream
* Add missing subtract svg (#7695)
* Create 'Flag User' modal (#7626)
* Add a iframe to host mod actions menu
* Starting task
* Phase 1
* Fix "Close Modal" icon
* Implement open modal
* Working on all "Close Modal" actions
* Almost-complete implementation
* Remove Abuse Report snackbar
* Delete unneeded JS code
* Remove "How does this work?" links
* Link to Community Moderation page
* Addressing code review corrections
* Update api call to use "request" method
* Make else path clearer in api call
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Mod Actions Panel: Prevent nonsensical reaction pairs (#7699)
* Still implementing
* Completed Implementation
* Address code review feednack; refactor "create" method
* Move scss variables to native-css (for ModPanel code only)
* Correct missing native css
* update to native-css again
* More sccs -> native-css fixes
* Adjust ModPanel Button position on mobile (#7744)
* Adjusted ModPanel position on mobile
* Better adjustment
* Fix phantom schema.rb changes
* Fix phantom schema.rb changes
* Finalize tag adjustments (#7740)
* Finalize tag adjustments and flow
* Fix logic for rendering adjust tags options
* Clean up alert response
* Rename user to trusted user
* Use new CSS variables
* Add/remove tag on article's tag section after adjusting
* Fix logic for admin tag input and some other niceties
* Final bug fixes mod panel (#7772)
* Use correct boolean statement
* Clear the value of the textarea not div
* Use the correct attribute
* Use actions panel for /mod page (#7775)
* Fix loading logic with tag adjust button conditional render
* Link to tag moderation for adjust tags section
* Use top over window.parent
Thanks @nickytonline!
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Use Webpack alias to import
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Use place-items shorthand over align-items + justify-content
Thanks @nickytonline!
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Fix typo for utilities
* Add new line to end of file
* Disable linter for use for top function
* Use align-items and justify-content center
* Update SVGs to spec
* Remove unnecessary height and use spacing units for open button
* Remove accidentally added comment
* Error handling when selecting reactions; optimize "reactions.each" loop
* Add comment about clearing innerHTML
* Revert schema back to master
* Use each since there should only be two reactions
* Fix typo oops
* Add missing height oops
* Return if there are no reactions to be destroyed
* Center path with GUI tool shrug
* chose more appropriate name for JS pack; rewrote api calls using async-await
* Rename variables and methods and check categories before clearing
* Use addSnackbarItem instead of hardcoded version
* Place articleModerationTools pack behind user_signed_in
* Correct omission
* Implement dynamic imports for ModPanel tools
* Implemented async/await; added snackbar message for null response use-case
* Fix the "/article/mod" page; make sure all reactions, vomit-user and exp-level working as expected
* Update language to reflect new UI
* Close the modal after the "Confirm Action" button is clicked
* Change text for Spam/Abuse button
* Fix schema to use with master
* Update schema to master again
* Use crayons button for actions panel button
* UI tweak to play nicer with site themes
* Make actions panel work for dev.to/mod
* Add snackbar for reactions
* Update how does this work links
* Add "thumbsup" reactions to logging
* Add thumbsup to categories
* Add external link icon
* Changes to reflect "Privileged" and not "Negative" reactions; spec changes pending
* Updated instance variable
* Starting to update the specs
* Update "thumbsup" points from 10 to 5
* Still working on both requests
* Embracing an easier implemantation (thanks Andy!)
* Add tests for actions panel
* Add some basic tests for actions panel
* Change to flag to admins
* Indicate that 'Reason for Tag adjust' is required
Co-authored-by: Mac Siri <krairit.siri@gmail.com>
* Rename negative_reactions to privileged
* Update rating level to use correct values
* Use a different display value than backend value
* Don't show adjust tags for trusted users
* Add specs for moderation_routes for admin and super_admin
Co-authored-by: Arit Amana <msarit@gmail.com>
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
Co-authored-by: Arit Amana <32520970+msarit@users.noreply.github.com>
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
Co-authored-by: Mac Siri <krairit.siri@gmail.com>
* Change models and related files
* Update controllers and specs
* More renaming
* Seek and destroy, I mean search and replace
* Round up the stragglers
* Ground control to Major Travis...
* More fixes
* PR feedback
* Various fixes
* Rename view
* Fix list query builder
* Unify request specs
* Fix some API spec errors
* Fix remaining API specs
* Make spec conform to API
* Fix leftover problems
* Fix JS tests
* Fix column name in select
* Fix API specs
* Fix search specs
* Paging Mr. Travis