* Add #show to the Broadcasts::Controller and to routes.rb
- Adds a show method to the Broadcasts Controller
- Adds a show route to routes.rb
* Add a show view for Broadcasts
- Adds show.html.erb to /internal/broadcasts
- Repurposes code from index.html.erb for show view
- Repurposes code from edit.html.erb for show view
* Rewrite /internal/broadcasts index to use a table
- Formats /internal/broadcasts with a table
- Removes on-hover functionality from show.html.erb
* Refactor Broadcast resources in routes.rb
* Redirect to #show on create and update for Broadcasts
* Add the Destroy Broadcast button to the Broadcast show view
* Remove style preventing Broadcast preview
* Add Broadcast styling back and add display: block to stylesheet
* Add display: flex to .broadcast-wrapper in layout.scss
* Remove superfluous slashes from opening tags
* Set up ahoy gem, add ahoy-js
* Import ahoy.js into base.js.erb
* Add trackNotification function to notifications/index.html.erb
* Add sanitized_broadcast_id helper
* Use sanitized_broadcast_id in broadcast partial
* Add specs around tracking welcome notifications
* Remove optional fields from Ahoy::Visit migration + table
* Fiddle with trait to see if it helps with CI failures
* Disable geocode tracking in ahoy
* Stub out SiteConfig in notifications page spec
* Update chat container of Connect
- Rename certain class names to improve BEM syntax and naming
- Update typography of message cells
- Update header of message area
- Use new 'info' icon to expand sidebar
- Update form fields for both writing and editing a message
- Implement Crayons styling for 'delete' modal
https://github.com/thepracticaldev/dev.to/issues/8437
* Update some tests aand class names
* Update tests
* Update info icon
* Update reference
* Update chat container of Connect
- Rename certain class names to improve BEM syntax and naming
- Update typography of message cells
- Update header of message area
- Use new 'info' icon to expand sidebar
- Update form fields for both writing and editing a message
- Implement Crayons styling for 'delete' modal
https://github.com/thepracticaldev/dev.to/issues/8437
* Update some tests aand class names
* Update tests
* Add labels to the experience levels in user settings
* modify helper methods to seperate module
* rename uxhelper to settingshelper for better understanding
* flare tag line height
* .
* init styling
* social buttons
* no need for inverted
* other places
* more
* Fix specs
Co-authored-by: rhymes <rhymesete@gmail.com>
* Provide default crayon styles when creating banners
* Import crayons styles into /internal pages.
* Allow admins to use crayons banner styles when creating broadcasts.
* Preview banner styles with crayons.
* Add a "x" close button to announcements, fix styling to accommodate it
* Use constant and helper for broadcast banner styles
* Add VALID_BANNER_STYLES frozen constant to Broadcast class.
* Add banner_style helper for determining banner style class.
* Clean up preview CSS, import broadcast styles into preview
* Add close button click handler, clean up initializeBroadcast
* Add close functionality to announcement banner
Also hide announcement if the user has explicitly seen and "X"-ed out of it.
* Add system specs around rendering + dismissing broadcasts
* Add some (truly beautiful) JS documentation
* Add visible class to broadcast when previewed from internal
* Feature 🚀 : Ability to delete messages in chat channels
- Sending message ID to frontend
- Deleting Message
- Use pusher to delete message realtime
* Minor Bug 🐞: Show message action only for current user
- User can delete or edit their own messages
* Test cases added
* Bug 🐞: Update message id for receiver
Message id was not sent to receiver by pusher
* Refactoring🛠: Message controller refactoring
* Test Cases📝 : Specs for Delete message added
* Feature 🚀 : Ability to edit messages
* Test Cases📝 : Specs for Edit message added
* 🐞 Channel List bug in mobile view
* changes in joining request responses
* 🛠 Request Managers Frontend ready
* changes in routes for adding and removing remembership
* 🚀 New routes implemented for request manager
* fix issues
* changes in api for remove membership
* Merge conflict resolved
* 🐞 Channel List bug in mobile view
* changes in joining request responses
* 🛠 Request Managers Frontend ready
* changes in routes for adding and removing remembership
* 🚀 New routes implemented for request manager
* fix issues
* changes in api for remove membership
* 🛠Optimizing for CodeClimate
* 🛠Optimizing again for CodeClimate
* 🛠Optimizing again 2 for CodeClimate
* 🛠 Added more test cases
* 🛠 Optimizing code
* 🚀 Action to open setting page added
* 🛠 Dummy page added for chat setting
* add JSON routes for chat channel settings
* Integrate chat channel settings API with UI
* 🐞 Channel List bug in mobile view
* 🛠 Request Managers Frontend ready
* changes in routes for adding and removing remembership
* 🚀 New routes implemented for request manager
* fix issues
* 🐞 Channel List bug in mobile view
* 🛠 Request Managers Frontend ready
* changes in routes for adding and removing remembership
* 🚀 New routes implemented for request manager
* fix issues
* 🛠Optimizing again for CodeClimate
* 🚀 Action to open setting page added
* 🛠 Dummy page added for chat setting
* add JSON routes for chat channel settings
* Integrate chat channel settings API with UI
* Fix PR requested changes
* Add JSDoc documentation to exported functions
* fix/add rspec test cases
* refactor channelSettinngs render part
* add test cases for chat channel settings component
* fix code-climate
* add rest component tests
* add more test coverage
* fix code-climate bugs
* add API function test
Co-authored-by: Sarthak Sharma <7lovesharma7@gmail.com>
Co-authored-by: Parasgr-code <paras.gaur@skynox.tech>
* Initial user payment pointer work
* Finalize functionality and tests
* Fix schema
* Update app/views/shared/_payment_pointer.html.erb
* Add function to list
* Provide default crayon styles when creating banners
* Import crayons styles into /internal pages.
* Allow admins to use crayons banner styles when creating broadcasts.
* Preview banner styles with crayons.
* Use constant and helper for broadcast banner styles
* Add VALID_BANNER_STYLES frozen constant to Broadcast class.
* Add banner_style helper for determining banner style class.
* fix footnote anchor tag misposition
* remove important
* use scroll-margin-top prop instead of before pseudo element
* move css snippet to relevant file
* Serialize broadcast_data within AsyncInfoController::base_data
Adds a `broadcast:` key to our `base_data`, regardless of whether a user is logged in or not.
If a broadcast is not present, passes along a `nil` value.
* Initialize active broadcast (if present) when rendering main page
* Allow admins to preview a broadcast's processed_html when editing
* Add some fixed position styling to active broadcast
* Add system specs around broadcasts on homepage
* Use sanitize in place of html_safe when previewing broadcast
* Do not initialize broadcast if no broadcastData available
* Render default value on broadcast in options_for_select
* JS cleanup
* Unset fixed positioning for static navbar config
Also add some default styling for an active broadcast
* db
* Add an iframe to host mod actions menu
This iframe is probably the fastest way to get a working mod actions
menu without rewriting existing code. We may eventually re-write this,
but based on Ben's recommendation we are going to go with an iframe
because it gets us a working feature quickly and it seems to be serving
us well in other parts of the application.
* Add the mod actions menu button to articles
When the user is "trusted" they will see a small badge on the lower
right-hand side of the screen. Clicking the icon reveals the mod actions
menu.
* Add header to actions panel (#7395)
* Update iframe border
* Add 'Moderate Post' header and button
* Use inline SVG over <img src='svg'>
* Use Crayons variables for units
* Use flexbox to center chevron
* Add accidentally deleted positioning
* Add chevron-right.svg
* Use a partial for actions panel and revert /mod page
* Load actions panel in iframe and not /mod
* Style UpVote, DownVote and Vomit buttons (#7421)
* Add a iframe to host mod actions menu
* Up and Downvote Icons
* Starting with vomit button
* Completed UI; interactions pending
* Incorporated Andy changes; making mod action-panel
* space reactions away from header
* UI tweaks and corrections 1
* Fixing styles to match crayons
* choose pure white color css variable
* Add thumbs-up emoji; address Lisa comments
* Trying to fix reactions interactions
* remove clearThumbReactions function
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Add bottom layout for actions panel (#7501)
* WIP for Lisa
* Finalize mod actions bottom section
* Use showing instead of hidden for transition
* Add new optimized SVGs
* Fix weird height issues for actions panel
* Move hover styles below the cascade, yo
* Use margin-top for sticky footer over height: 100%
* Move initialize actions panel button to Webpack (#7506)
* Move actions panel JS code to webpack
* Refactor and use destructuring
Thanks @nickytonline!
Co-Authored-By: Nick Taylor <nick@iamdeveloper.com>
* Rename file
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Configure Experience Level options for Mod Action Panel (#7507)
* Add a iframe to host mod actions menu
* Click interactions (no toggle of dropdowns yet)
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Fix the iframe's path (#7509)
* Toggle the 'Set Experience Level' menu on button-click (#7529)
* Add a iframe to host mod actions menu
* Add set-exp dropdown functionality
* WIP: making exp level updates async
* Completes async implementation
* Fix controller for "actions_panel" and "/mod"
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Add close button interaction (#7552)
* Rename actions panel pack file
* Add close button toggle to actions panel
* DB update
* Move more code to Webpack and add conditional tag adjustments section (#7652)
* Move JS code to Webpack
* Clean up a few style issues
* Add styling for tag adjustments
* Add active/inactive functionality
* Add conditional rendering for tag adjustments section
* Add missing variable oops (#7673)
* update with upstream
* Add missing subtract svg (#7695)
* Create 'Flag User' modal (#7626)
* Add a iframe to host mod actions menu
* Starting task
* Phase 1
* Fix "Close Modal" icon
* Implement open modal
* Working on all "Close Modal" actions
* Almost-complete implementation
* Remove Abuse Report snackbar
* Delete unneeded JS code
* Remove "How does this work?" links
* Link to Community Moderation page
* Addressing code review corrections
* Update api call to use "request" method
* Make else path clearer in api call
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
* Mod Actions Panel: Prevent nonsensical reaction pairs (#7699)
* Still implementing
* Completed Implementation
* Address code review feednack; refactor "create" method
* Move scss variables to native-css (for ModPanel code only)
* Correct missing native css
* update to native-css again
* More sccs -> native-css fixes
* Adjust ModPanel Button position on mobile (#7744)
* Adjusted ModPanel position on mobile
* Better adjustment
* Fix phantom schema.rb changes
* Fix phantom schema.rb changes
* Finalize tag adjustments (#7740)
* Finalize tag adjustments and flow
* Fix logic for rendering adjust tags options
* Clean up alert response
* Rename user to trusted user
* Use new CSS variables
* Add/remove tag on article's tag section after adjusting
* Fix logic for admin tag input and some other niceties
* Final bug fixes mod panel (#7772)
* Use correct boolean statement
* Clear the value of the textarea not div
* Use the correct attribute
* Use actions panel for /mod page (#7775)
* Fix loading logic with tag adjust button conditional render
* Link to tag moderation for adjust tags section
* Use top over window.parent
Thanks @nickytonline!
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Use Webpack alias to import
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Use place-items shorthand over align-items + justify-content
Thanks @nickytonline!
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
* Fix typo for utilities
* Add new line to end of file
* Disable linter for use for top function
* Use align-items and justify-content center
* Update SVGs to spec
* Remove unnecessary height and use spacing units for open button
* Remove accidentally added comment
* Error handling when selecting reactions; optimize "reactions.each" loop
* Add comment about clearing innerHTML
* Revert schema back to master
* Use each since there should only be two reactions
* Fix typo oops
* Add missing height oops
* Return if there are no reactions to be destroyed
* Center path with GUI tool shrug
* chose more appropriate name for JS pack; rewrote api calls using async-await
* Rename variables and methods and check categories before clearing
* Use addSnackbarItem instead of hardcoded version
* Place articleModerationTools pack behind user_signed_in
* Correct omission
* Implement dynamic imports for ModPanel tools
* Implemented async/await; added snackbar message for null response use-case
* Fix the "/article/mod" page; make sure all reactions, vomit-user and exp-level working as expected
* Update language to reflect new UI
* Close the modal after the "Confirm Action" button is clicked
* Change text for Spam/Abuse button
* Fix schema to use with master
* Update schema to master again
* Use crayons button for actions panel button
* UI tweak to play nicer with site themes
* Make actions panel work for dev.to/mod
* Add snackbar for reactions
* Update how does this work links
* Add "thumbsup" reactions to logging
* Add thumbsup to categories
* Add external link icon
* Changes to reflect "Privileged" and not "Negative" reactions; spec changes pending
* Updated instance variable
* Starting to update the specs
* Update "thumbsup" points from 10 to 5
* Still working on both requests
* Embracing an easier implemantation (thanks Andy!)
* Add tests for actions panel
* Add some basic tests for actions panel
* Change to flag to admins
* Indicate that 'Reason for Tag adjust' is required
Co-authored-by: Mac Siri <krairit.siri@gmail.com>
* Rename negative_reactions to privileged
* Update rating level to use correct values
* Use a different display value than backend value
* Don't show adjust tags for trusted users
* Add specs for moderation_routes for admin and super_admin
Co-authored-by: Arit Amana <msarit@gmail.com>
Co-authored-by: jacobherrington <jacobherringtondeveloper@gmail.com>
Co-authored-by: Arit Amana <32520970+msarit@users.noreply.github.com>
Co-authored-by: Nick Taylor <nick@iamdeveloper.com>
Co-authored-by: Mac Siri <krairit.siri@gmail.com>
* Feature 🚀 : Ability to delete messages in chat channels
- Sending message ID to frontend
- Deleting Message
- Use pusher to delete message realtime
* Minor Bug 🐞: Show message action only for current user
- User can delete or edit their own messages
* Test cases added
* Bug 🐞: Update message id for receiver
Message id was not sent to receiver by pusher
* Refactoring🛠: Message controller refactoring
* Test Cases📝 : Specs for Delete message added
* Feature 🚀 : Ability to edit messages
* Test Cases📝 : Specs for Edit message added
* 🐞 Channel List bug in mobile view
* changes in joining request responses
* 🛠 Request Managers Frontend ready
* changes in routes for adding and removing remembership
* 🚀 New routes implemented for request manager
* fix issues
* changes in api for remove membership
* Merge conflict resolved
* 🐞 Channel List bug in mobile view
* changes in joining request responses
* 🛠 Request Managers Frontend ready
* changes in routes for adding and removing remembership
* 🚀 New routes implemented for request manager
* fix issues
* changes in api for remove membership
* 🛠Optimizing for CodeClimate
* 🛠Optimizing again for CodeClimate
* 🛠Optimizing again 2 for CodeClimate
* 🛠 Added more test cases
* 🛠 Optimizing code
* 🛠 vscode file changed
* 🛠 Updated schema as requested
Co-authored-by: Parasgr-code <paras.gaur@skynox.tech>
* Implement Reddit liquid tag
* Set reddit content in locals
* Change Reddit liquid tag content layout
I decided a UI similar to the Stack Exchange tag would be better.
Now the Reddit tag looks a bit similar.
* Add tests for RedditTag
* Add reddit liquid tag example to docs
Also emphasize notice about compilation of article when using any
liquid tag
* Parse markdown text reddit content for RedditTag
* Display date RedditTag post was published
* Remove file location comments
* Change order of conditional for Reddit liquid tag
Sometimes the attribute `post_hint` might be null and neither condition
would apply.
* Add example to use Reddit liquid tag
* Change reddit svg icon for Reddit liquid tag
* handle and verify status of Reddit links
Here we make sure the passed link is a valid one in terms of URI composition (e.g. protocol)
but also that the URL is one that points to existing content in Reddit.
If the URL isn't returning anything but a successful response code (200) then
we treat it as an invalid one.
* Do not use VCR for RedditTag specs
The generated cassette for this tag was really huge (6000+ lines).
Using mocks (as in the MediumTag spec) still does the job and without
that huge VCR file.
* Remove index line from schema.db
* Improve RedditJsonFromUrlService
- Change User-Agent in requests to one read from app configuration
- Remove Reddit URL check by making a GET request
- Add regexp to validate URL looks like a Reddit URL
* Move RedditJsonFromUrlService methods to RedditTag
Also changed the way the request was being mocked. Previously, it was by
mocking the service class now I'm mocking HTTParty directly and returning
the JSON structure Reddit uses.