// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. // // Microsoft Cognitive Services: http://www.microsoft.com/cognitive // // Microsoft Cognitive Services Github: // https://github.com/Microsoft/Cognitive // // Copyright (c) Microsoft Corporation // All rights reserved. // // MIT License: // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("LiveCameraSample")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LiveCameraSample")] [assembly: AssemblyCopyright("Copyright \u00A9 2016")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] //In order to begin building localizable applications, set //CultureYouAreCodingWith in your .csproj file //inside a . For example, if you are using US english //in your source files, set the to en-US. Then uncomment //the NeutralResourceLanguage attribute below. Update the "en-US" in //the line below to match the UICulture setting in the project file. //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] [assembly: ThemeInfo( ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located //(used if a resource is not found in the page, // or application resource dictionaries) ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located //(used if a resource is not found in the page, // app, or any theme specific resource dictionaries) )] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")]